This is not loading on my computer. Sorry. I CAN'T RATE IT! I'll give you 2.5 for now, so I CAN say this.
This is not loading on my computer. Sorry. I CAN'T RATE IT! I'll give you 2.5 for now, so I CAN say this.
At Arts and Crafters: MY BRAIN HURTS!
Ha ha!
Fun! Short, but fun! I liked the mechanic ideas. Gravity switching, ray gun, power orbs, those green aliens, and everything just felt fitting. Soundtrack, sweet! Character, sensible! Doors and keys, great timing! This game is so nice, that I'd rate 5 twice. Too bad I can only do it once.
Pretty short, but I liked it! This was an interesting idea. Navigating to a goal with the help of crates. The soundtrack was great for only chip-tune sounds. Also, no better character for boxes than a pirate! ARR! Ha ha! 5 stars, Sabooo!
Interesting idea! I admire the simplicity. The keyboard controls were a little wonky to figure out, but I managed. The character is a cute little bot! Also, I DIG the blue! Hazards, scaffolding, EVERYTHING makes it awesome! Love it! 4.5 stars! (One flaw, but otherwise great.)
This is one of those ridiculous time wasters that I love! I'm a ridiculous Bilbo Baggins myself, so... Question, is there an end?
Made it through first try with 2 strikes. Whew! I admire the simplicity, but also the constantly switching tactics. From catching things from the right tubes, to quick entering of a combination. I like the simplistic character design, and how that ended up making the main character look like a Super Mario World turn block with inverted colors. The music was sweet! Loved the jazzy sort of feel. The occasional top hat was a fun little addition, and the whole game really kept my brain going. I admire this game as much as art times a million! (I like art a lot.) Nice work! 10/10!
Hey, we really appreciate it, thanks! We tried to do everything we could to make the game feel as polished as possible. :)
This game was tricky. I liked this a lot though. Excellent work on giving the "power-ups" at appropriate times. Nice work! The radios were a fun addition, as well as the yellow/blue/purple to display levels of light and the game. The jump boost, the dash boost, and the grip gloves were reasonable for this scenario. One thing I wish was there, was a longer level, or maybe more, provided there be checkpoints, hazards for the checkpoints to have a use, and possibly wall jump gloves and boots. Still cool though! Also, PIZZA! Ha ha! Five stars, creator! One more thing. He should be given a name. Maybe Owen Wellington (O. Well)? AAAAYYYY!!!
Edit: I HAD NO IDEA YOU'D LEGIT NAME HIM THAT! HA HA HA HA HA! WOW!
from this day forward, the character is now Owen Wellington.
EXCELLENT GAME! I loved it! It was hard at times, but I made it all the way through. The rules were easy to grasp, the enemies' behavior was great, the soundtrack was amazing, and Delva, the character, is nice! Love the blue hair, and the more smarty pants adventurer look, rather than the "hot chick" sort of thing. Dying didn't feel rewarding, duh, but not penalizing either. I caught on really quick, the lantern sections, the timer switch sections, and... HOT DANG! It just OOZES with style! 10/10, would recommend! 5 stars to you!
I love to make stuff.
Artist/composer
Joined on 5/8/19