Could you just make it so you just press up/w again to jump in the air.
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Could you just make it so you just press up/w again to jump in the air.
You wouldn't be able to maneuver correctly. If I make the player double jump with UP you won't be able to decide LEFT or RIGHT the game would change. I would have to remove the Castlevania physics and the game would become extremely easy which was not my intention.
I got a score of one... because I fell too far.
Great concept.
Collision could use some work.
Could this be made into part of a fully fledged game?
maybe someday I will remake this.
I will maybe use godot to make it just got a hang on gdscript.
Can you maybe add the option to move diagonally? (Putting in two inputs at a time)
i can try in the next part
I loved this! It was SO cute, and fun! Challenging too. All the components were not TOO hard to figure out. The hearts, the extra heart eggs, mushroom snails, and of course, the main mechanic. If you land on the ground too many times after falling, you fail. That wasn't too hard to work around. Interesting puzzle. I'll give the unnamed chick a name. How about Corn Puff. He loves that sweet corn goal, and he's puffy (supposedly).
Loved the game, 10/10
haha thanks for the name suggestion! (:
also, awesome review, thank you a lot for playing this!
This game was enjoyable, challenging, and really fun! I had a laugh with everything saying the strange voice was a liar, and all. Food. 10/10, would recommend.
I am realy happy that you liked it :)
Made it through first try with 2 strikes. Whew! I admire the simplicity, but also the constantly switching tactics. From catching things from the right tubes, to quick entering of a combination. I like the simplistic character design, and how that ended up making the main character look like a Super Mario World turn block with inverted colors. The music was sweet! Loved the jazzy sort of feel. The occasional top hat was a fun little addition, and the whole game really kept my brain going. I admire this game as much as art times a million! (I like art a lot.) Nice work! 10/10!
Hey, we really appreciate it, thanks! We tried to do everything we could to make the game feel as polished as possible. :)
This game was tricky. I liked this a lot though. Excellent work on giving the "power-ups" at appropriate times. Nice work! The radios were a fun addition, as well as the yellow/blue/purple to display levels of light and the game. The jump boost, the dash boost, and the grip gloves were reasonable for this scenario. One thing I wish was there, was a longer level, or maybe more, provided there be checkpoints, hazards for the checkpoints to have a use, and possibly wall jump gloves and boots. Still cool though! Also, PIZZA! Ha ha! Five stars, creator! One more thing. He should be given a name. Maybe Owen Wellington (O. Well)? AAAAYYYY!!!
Edit: I HAD NO IDEA YOU'D LEGIT NAME HIM THAT! HA HA HA HA HA! WOW!
from this day forward, the character is now Owen Wellington.
I love to make stuff.
Artist/composer
Joined on 5/8/19